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Guardians of Haven
Guardians was an ambitious project that was ultimately cancelled. I was brought on as a UX/UI Consultant. Much of the work was to create wireframes for the game but I also helped establish visual elements and took on much of the icon creation.
Key responsibilities
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Wireframes (Illustrator)
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User flow charts (Draw.io)
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Comp Creation (Photoshop)
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Icon design (Illustrator/Photoshop)
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