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UX WIreframes

In no specific order, this is a compilation of some of the UX Designs that I have created over the course of my career. Typically in early development, I try to create generic wireframes for all screens to get a holistic picture of what the project entails. I find these visual aids are helpful to all disciplines. At the very least, I like to create a flow chart that I can then fill in the blanks as features come through the pipeline.

Images can be viewed individually for a brief description on the specific project.

GOH - Guild Management

GOH - Guild Management

GOH - PVP Event System

GOH - PVP Event System

GOH - Main Menu (Combat/Shooting)

GOH - Main Menu (Combat/Shooting)

GOH - Global Flow

GOH - Global Flow

GoR - User Flow

GoR - User Flow

GoR - Wireframes

GoR - Wireframes

Warsocks - UX Flow

Warsocks - UX Flow

Warsocks - Wireframes

Warsocks - Wireframes

Kinect Play Fit Flow Chart

Kinect Play Fit Flow Chart

Aether - Wireframes

Aether - Wireframes

BW - User flow

BW - User flow

SL - Early Development User Flow

SL - Early Development User Flow

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